PhonemeQuest
🎮 PhonemeQuest
A gamified training tool to improve the perception of English speech sounds—especially minimal pairs like bit–beet or cap–cup.
It’s designed for research, second-language learning, and auditory training—but anyone curious about speech is welcome to play!
📽️ Want to see how it works?
👉 [Watch the PhonemeQuest demo video](https://drive.google.com/file/d/1uVfPKHOkfwOWE6gMn-1Zs5kkBCoQOYzy/view?usp=sharing)
⚠️ Important Note
I'm a cognitive neuroscientist, not a programmer — so if you find a bug (there might be a few), email me at evlahou@gmail.com.
I’ll try to fix it... when I find time 🙂
🧠 Powered by
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AI-generated voices (tested by native speakers: 100% recognition)
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Adaptive difficulty (speed + multitalker babble)
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Automatic log files for research use
🎮 How to Play
🧪 Subject ID Setup
Enter a 3-digit Subject ID to define the experimental condition:
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1st digit – Adaptive condition:
1= None (fixed speed, no babble)
2= Single Mode (Speed + Babble)
3= Dual Mode (2 sounds per trial) -
2nd digit – Contrast order:
1= /ɪ/–/iː/ (bit–beet) first
2= /æ/–/ʌ/ (cap–cup) first -
3rd digit – Item set:
1= Set A ("bit", "beet", "still", "steel", ...)
2= Set B ("dip", "deep", "bin", "bean", ...)
🎓 Familiarization Phase
Click on the images to hear each sound and see the matching word.
🏃 Main Game Controls
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← / → Arrows to move
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↑ (Up Arrow) to boost
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Spacebar to jump and select
(You don’t need to jump — simply touching the correct object also counts!) -
Q to quit, Esc to pause



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